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Under the Lighthouse - A Quake 3 map for the Reaction Quake 3 modification
http://www.reactionquake3.com
VERSION: Beta 1f
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TITLE                   : Under the Lighthouse RQ3
FILENAME                : map-lighthouse-02.pk3
AUTHOR                  : Chris Polan aka [20ID]God Incarnate
DATE                    : Nov 2001
TYPE                    : Made for Reaction Quake 3. Will be buggy in baseq3.
EMAIL ADDRESS           : cpolan@magma.ca

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* LEVEL DESCRIPTION *
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A port of the map Lighthouse from Action Quake 2, with a few new twists.
The map has 2 main areas: a waterfront area with a lighthouse and a boat, and a
house area with a front yard/back yard. There are 3 paths between them: 2 of
them connect the hills above the beach with the front yard, and the last one
connects the far end of the beach with the backyard via underground tunnel.
Basically, if you are familiar with lighthouse for AQ2, here is what's new:
- Added a backyard to the house that has a tunnel leading to the beach
- Made the boat less campable
- Made the lighthouse a tad taller
- Made the 2 hill-frontyard paths a lot less narrow (less campable)
This should prove to be a better layout than the original, mainly because the
underground path makes the overall layout circular rather than linear. Circles
are good because they mean that combat can occur anywhere, not just in the
middle.

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* MAP INFO *
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GAME MODES		: Reaction Quake 3 DM, Teamplay, Team DM, CTF
SUGGESTED PLAYER LOAD   : 2-12 players
NEW TEXTURES            : YES
NEW SOUNDS              : YES
NEW MODELS              : YES

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* CONSTRUCTION *
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MAP BASE                : Lighthouse.map (quake 2 map)
PREFABS USED            : None
EDITOR(S) USED          : GTKRadiant 1.1.1 thru 1.2.7
OTHER UTILITIES USED    : Paint Shop Pro 5, Wordpad, Winzip

KNOWN BUGS              : This map is untested by the author himself in RQ3 :>

COMPILE MACHINE         : P3-800, 192MB RAM
COMPILE TIME            : BSP - ~20 seconds
			  FULLVIS - ~5 minutes
			  LIGHT -extra - ~1 hour
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* OTHER LEVELS BY THE AUTHOR *
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 Chriscity3 - Action Quake 2 map
 APBase - Action Quake 2 map
 Lighthouse - Action Quake 2 map
 GCastles - Quake 3 Fortress map

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* CREDITS *
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My thanks go out to the following people for making Q3 map media that I've used:
Todd Gantzler - multiplant models
Natestah - plant/shroom/tree models
Elfinko - ceiling light model
GrimReaper - tree model
Cloud9, Crinity - skybox (i used parts from both)
Remedy Entertainment - for allowing the non-commercial use of their excellent
		       Max Payne textures.
Iikka - textures
Shaderlab - textures
John Kricfalusi - for creating Ren and Stimpy, the best cartoon ever made :>
www.littlemusicclub.com - sounds
Sze - for updating the map for beta 2 release


Thanks to the people on irc.gamesnet.net #Q3Radiant for mapping help.
Thanks to the Reaction Quake 3 dev team for working with me to stomp out bugs
and polish this map up.

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* COPYRIGHT / PERMISSIONS *
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This map is FREE, it cannot be sold, it cannot be used in commercial projects.
It can, however, be distributed freely and included in free map packs.
All map media except the BSP (map layout) itself can be used in other projects
as long as you give credit to whoever deserves it.

Reaction Quake 3 (C) 2001 the Reaction Quake 3 Team.
Quake III (C) 1999 id Software. All rights reserved.