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ReactionMall
A Reaction Quake 3 Map

Copyright 2002 David Pike (Centurion)
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A Large suburban mall opening soon and suitable for Fragging.  

My first map.

Please send any comments or questions to centurion@reactionquake.com, thanks. 
 
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This map would not have been possible without the help of feeback from the Reaction
Quake 3 community, thanks a lot!

http://www.reactionquake3.com

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* LEVEL INFORMATION *
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TITLE                   : ReactionMall
FILENAME                : map-reactionmall-02.pk3
AUTHOR                  : Centurion	
DATE                    : June 2002
GAME                    : Reaction Quake 3 
TYPE                    : DeathMatch/Teamplay/CTB
EMAIL ADDRESS           : centurion@reactionquake.com
HOMEPAGE URL            : http://www.reactionquake3.com
 
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* LEVEL DESCRIPTION *
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Suburban mall a couple of months before opening.  I didn't want too many open stores
to promote camping.  I wish more could have gone in the mall, but here at Reaction
 we like to keep performance good. :)  BTW this is my first attempt at mapping.

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SINGLE PLAYER           : No.
CO-OPERATIVE            : No.
DEATHMATCH              : Yes.
SUGGESTED PLAYER LOAD   : 2+.
DIFFICULTY SETTINGS     : No.
NEW TEXTURES            : Yes.
NEW SOUNDS              : Yes.
CD TRACK #              : None.
 
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* CONSTRUCTION *
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MAP BASE                : Scratch
PREFABS USED            : None.
EDITOR(S) USED          : GTkRadiant  
OTHER UTILITIES USED    : None.
KNOWN BUGS              : None. 
COMPILE MACHINE         : P3-550, 256MB RAM.

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* CREDITS *
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id Software		 : This goes with out saying.
Holy Goat		 : For the basic model of this readme.
The A-Team 		 : For Action Quake 2.
Johnny Rocket		 : Without their help I would have never done this. 
Shmitz    		 :  "        "     "     "     "     "    "     "
Smoke 			 :  "        "     "     "     "     "    "     "
Spyder                   :  This and a great skybox
Sze                      :  "        "     "     "     "     "    "     "
Hexydes			 :  "        "     "     "     "     "    "     "
Coot, Sze, Johnny Rocket : Great textures for inside the mall
Graphtallica             : There Gologotha textures helped a bunch http://www.graphtallica.com/
Undulation		 : Awesome textures http://www.planetunreal.com/undulation/
Texture Lab		 : Again Awesome textures http://www.planetunreal.com/texturelab/
Texture Forest		 : Ditto on the awesome textures http://www.planetunreal.com/forest/
ShaderLab		 : Yes again Awesome Textures www.shaderlab.com/
Reaction Quake Team	 : For not taking it anymore.
GrimReaper		 : For his Defcon.5 Tree-mapmodel (visit his page at www.q3seek.com/hiredforce)
Sze, Psychotakes, Hexydes, Johny Rocket, Irby, SpecOps, Spyder, Shaymon, JodoCow
 - Great testing  to get out the bugs.
Blaze             : For adding the damn explosives so I can make my radio's blow!!


And everyone I've forgotten.
 

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* COPYRIGHT / PERMISSIONS *
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Everything in this archive is Copyright 2002 David Pike.
Textures based on existing id textures are still copyright id Software.
Existing id textures also copyright id Software.

Authors MAY NOT use this level as a base to build additional levels.
No decompiling, hacking, or modification of the .bsp or related files is permitted.
If you want to know how I did something, or want to use a part of the level,
email me.
 
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS! If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!
 
This LEVEL may be distributed ONLY over the Internet. No money may be charged for 
this level AT ALL without first getting WRITTEN permission from ME.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way other than through a FREE ACCESS website or FTP site without my permission.

If you would like to use any of my textures or sounds in your own levels, you must 
FIRST contact me for permission. Any unauthorised use is frowned upon. 