========================================================================

The Club
A Reaction Quake 3 Map

Copyright 2003 David Pike (Centurion)
========================================================================

A Strip and Dance club for major HC action. 

Please send any comments or questions to centurion@attbi.com,   Thanks. 
 
=========================================================================
This map would not have been possible without the help of feeback from the Reaction
Quake 3 community, thanks a lot!

http://www.reactionquake3.com

================================================================================
* LEVEL INFORMATION *
--------------------------------------------------------------------------------
TITLE                   : The Club
FILENAME                : map-theclub-01.pk3
AUTHOR                  : Centurion	
DATE                    : March 2003
GAME                    : Reaction Quake 3 
TYPE                    : DeathMatch/Teamplay/
EMAIL ADDRESS           : centurion@attbi.com
HOMEPAGE URL            : http://www.reactionquake3.com
 
--------------------------------------------------------------------------------
* LEVEL DESCRIPTION *
--------------------------------------------------------------------------------
A Strip and Dance club for major HC action.

--------------------------------------------------------------------------------
SINGLE PLAYER           : Bots work Well.
CO-OPERATIVE            : No.
DEATHMATCH              : Yes.
SUGGESTED PLAYER LOAD   : 2-12.
DIFFICULTY SETTINGS     : No.
NEW TEXTURES            : Yes.
NEW SOUNDS              : Yes.
CD TRACK #              : None.
 
--------------------------------------------------------------------------------
* CONSTRUCTION *
--------------------------------------------------------------------------------
MAP BASE                : Scratch
PREFABS USED            : None.
EDITOR(S) USED          : GTkRadiant 1.2.11 
OTHER UTILITIES USED    : q3map2 by Ydnar, BobToolz, Makro's SurfaceParm Proggy,Photoshop.
KNOWN BUGS              : None. 
COMPILE MACHINE         : P4-3000, 1gig RAM.

--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
id Software		 : This goes with out saying.
Holy Goat		 : For the basic model of this readme.
The A-Team 		 : For Action Quake 2.
Remedy Entertainment	 : For releasing the incredible Max Payne Textures.  I 
			   used 2 cement textures in the map.	
Martin (Naz) Staubli &
Richard(Fluffy_gIMp)Jolly: Naz and Fluffy_gIMp made the awesome TV's that are looking and blinking at you.
			   They made it for the Quakecon 2001 mapobject contest.  Coolest f'n model I've ever seen.
			   naz_nds@hotmail.com, fluffy_gimp@planetquake.com
Birdman 		 : For the shower nozzle model and for always doing things so quickly when I need something.
Hr.O/ID-software	 : Hr. O modified an original Id lamp to make the cool spotlights that I use above the stage.
			   hro@barrysworld.com
Zayb0			 : Alt.sex.zay ;)
DjWheat			 : For casting the ReactionRumble IRC party.  I clipped a piece of it for the main dance/stage area.
			   www.tsncentral.com
Celebs that are naughty  : DAAAAAAAAAAAAMN!
Reaction Quake Team	 : Well obviously.
Testers			 : Everyone

And everyone I've forgotten.
 

================================================================================
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Everything in this archive is Copyright 2003 David Pike.
Textures based on existing id textures are still copyright id Software.
Existing id textures also copyright id Software.

The Max Payne textures in this file are property of Remedy Entertainment Ltd., 
and can be used only as long as the work is recognized as original artwork by 
Remedy, and no financial profit is made in the process. 

(C)1998-2001 Remedy Entertainment Ltd

Authors MAY NOT use this level as a base to build additional levels.
No decompiling, hacking, or modification of the .bsp or related files is permitted.
If you want to know how I did something, or want to use a part of the level,
email me.
 
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS! If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!
 
This LEVEL may be distributed ONLY over the Internet. No money may be charged for 
this level AT ALL without first getting WRITTEN permission from ME.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way other than through a FREE ACCESS website or FTP site without my permission.

If you would like to use any of my textures or sounds in your own levels, you must 
FIRST contact me for permission. Any unauthorized use is frowned upon. 