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=								     =
=			    On the Waterfront			     =
=								     =
======================================================================

A Reaction Quake 3 Map (http://www.reactionquake3.com/)

Copyright 2001 yugotingocni@yahoo.com 

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Please send any comments or questions to yugotingocni@yahoo.com 
Thanks. 

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= LEVEL INFORMATION =						     =
=====================						     =
=								     =
=	TITLE                   : On the Waterfront                  =
=	FILENAME                : map-waterfront-01.pk3		     =
=	AUTHOR                  : yugotingocni@yahoo.com 	     =
=	DATE                    : March 2003			     =
=	GAME                    : Reaction Quake 3 		     =
=	TYPE                    : DeathMatch/Teamplay		     =
= 								     =
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= CONSTRUCTION =						     =
================ 						     =
=								     =
=	MAP BASE                : scratch			     =
=	EDITOR USED		: GTKRadiant 1.1.1, 1.2.10	     =
=	OTHER UTILITIES USED    : Q3ME, q3map2 2.5.2, rq3se2	     =
=	KNOWN BUGS              : no				     =
=	COMPILE MACHINE         : P4 1.6 GHz, 256 RAM		     =
=	COMPILE TIME		: BSP -meta + VIS: 29 seconds	     =
=		light -fast -filter -super 2 			     =
=		-patchshadows: 1319 seconds			     =
=								     =
======================================================================

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= CREDITS =							     =
===========							     =
=								     =
=	id Software		: 				     =
=	The A-Team 		: For Action Quake 2.		     =
=	Randy Redig - Shaderlab	: q3map2, textures		     =
=	Yves "evil lair" Allaire: textures			     =
=	Paul Bourke		: textures			     =
=	Reaction Quake Team	: ... I'm sure they've done something=
=	Remedy Entertainment	: Max Payne textures		     =
=	downstruck, fordzda, dang - .md3 and certain texture files   = 
=		by Shaymon Copyright (c) 2001.			     =
=	skybox by chalupamonk					     =
=	"Beardmonkey" (monkeyism.no-ip.com): textures;gmc van model  =
=								     =
======================================================================

======================================================================
= COPYRIGHT / PERMISSIONS 					     =
= 								     =
======================================================================

     This document, the map and certain textures contained within the 
.pk3 are Copyright 2003 yugotingocni@yahoo.com.  The existing id Software 
textures used for this map are copyright id Software.  Other textures
used or modified by me are copyright their respective authors as noted 
above.  Please let me know if I have used a texture of yours
without noting it above.  Thanks.
							     
     You are not authorized to use this map as a base to build 
additional maps or parts of maps.  No decompiling, hacking, or 
modification of the .bsp or related files is permitted.  Email me if
you want to use part of the map or if you want to know how I did 
something.  Textures and images within this pk3 are property of 
certain owners as noted above, and may not be used without permission
or without proper credit being given.
 
     You may not distribute this map unless you include this file
with no modifications. If you don't co-operate, then do not distribute
it in any form.
 
     This map may be distributed only over the Internet. Under no
circumstances can money be charged for this level without first 
getting written permission from me.  You are not authorized to put 
this map on any CD or distribute it in any way other than through a 
free access website or FTP site without my permission.
-----------------
GMC Van md3 file readme follows:

GMC van

Author: Anders Kjellstrom (Beardmonkey)
E-mail: admin@monkeyism.com

Vertices: 503
Faces: 518
Texture: 512x512 JPG
Modeling time: 5-10 hours?

More models from this author at http://monkeyism.no-ip.com


__________________________________________________________________________
Boring copyright notice:

You may use this model for non-profit purposes only. If you do, please notify the author.
You may NOT modify, sell or redistribute it without the authors permission. 
__________________________________________________________________________
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